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What is it?

A game engine with different, experimental, efficient features.

Bourbon focuses on these aspects:

Clean, Fun 'Hybrid' Visual Scripting

Collaboratively Create

A 'DeSynchronized' Engine Core

I'll admit: 'DeSync Core' is a term I made up. It's something new, so it needs a new name. Here's what it is:

Click for technical details and a few concessions

Good news is you don't lose much.
This core design was originally based on the Naughty Dog Engine presention from GDC 2015. I realized early on that with some modifications, I could skip their pipeline method entirely and truly parallelize everything. You get the amazing performance this core gives you at the expense of:

Coming April 2016.